I'm a writer + editor passionate about concise but memorable dialogue. The best conversations in games tend to teach us about a character’s relationship to themself, NPCs, the game world, and even the player. 

I’ve worked in multiple genres, from surrealist parser fiction to high-fantasy point-and-click adventures. And as a journalist at Game Informer, I reported on games of all shapes and sizes, from indie darlings like Norco to AAA blockbusters like Elden Ring.

What’s more, I was a franchise editor on Bungie’s narrative team! I revised countless lore + mission strings across Destiny 2’s “Lightfall” and “Final Shape” expansions. I’m open to work, so if you’re in need of a storyteller with a flair for the dramatic, please reach out!

Jay Guisao